Each session players will be divided into two teams, each team consisting of 4 players.
Players cannot damage allied players; enemy players will be highlighted by a red border.
The stage is divided into several platforms with portals between them, two of these platforms are considered bases, each one belonging to a team, accessible only by members of the owning team
Bases are not visible from the rest of the stage
Portals connected to these base platforms will be blue to allied players and red to enemy players
Players will Heal over time when standing in their base
Players will die instantly if they step out of the platforms in any place where there’s no portal.
The stage is divided into several platforms with portals between them.